Files
2026-05-29 01:11:50 +02:00

166 lines
4.7 KiB
C++

// This file is part of Necroware's GamePort adapter firmware.
// Copyright (C) 2021 Necroware
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include "Buffer.h"
#include "HidDevice.h"
#include "Joystick.h"
#include "Utilities.h"
#include <Arduino.h>
class HidJoystick {
public:
bool init(Joystick *joystick) {
if (!joystick || !joystick->init()) {
return false;
}
m_joystick = joystick;
m_hidDescription = createDescription(*m_joystick);
m_subDescriptor = new HIDSubDescriptor{m_hidDescription.data, m_hidDescription.size};
m_hidDevice.AppendDescriptor(m_subDescriptor);
log("Detected device: %s", joystick->getDescription().name);
return true;
}
bool update() {
if (!m_joystick || !m_joystick->update()) {
return false;
}
const auto packet = createPacket(*m_joystick);
m_hidDevice.SendReport(DEVICE_ID, packet.data, packet.size);
return true;
}
private:
using BufferType = Buffer<255>;
static const uint8_t DEVICE_ID{3};
static BufferType createDescription(const Joystick &joystick) {
enum class ID : uint8_t {
application = 0x01,
button = 0x09,
collection = 0xa1,
end_collection = 0xc0,
generic_desktop = 0x01,
hat_switch = 0x39,
input = 0x81,
input_const = 0x03,
input_data = 0x02,
joystick = 0x04,
logical_max = 0x26,
logical_min = 0x15,
report_count = 0x95,
report_id = 0x85,
report_size = 0x75,
simulation_controls = 0x02,
throttle = 0xbb,
usage = 0x09,
usage_max = 0x29,
usage_min = 0x19,
usage_page = 0x05,
};
const auto &desc = joystick.getDescription();
BufferType buffer;
auto filler = BufferFiller(buffer);
auto pushData = [&filler](uint8_t size, uint8_t count) {
filler.push(ID::report_size).push(size);
filler.push(ID::report_count).push(count);
filler.push(ID::input).push(ID::input_data);
const auto padding = (size * count) % 8u;
if (padding) {
filler.push(ID::report_size).push<uint8_t>(8u - padding);
filler.push(ID::report_count).push<uint8_t>(1);
filler.push(ID::input).push(ID::input_const);
}
};
filler.push(ID::usage_page).push(ID::generic_desktop);
filler.push(ID::usage).push(ID::joystick);
filler.push(ID::collection).push(ID::application);
filler.push(ID::report_id).push<uint8_t>(DEVICE_ID);
// Push axes
if (desc.numAxes > 0) {
filler.push(ID::usage_page).push(ID::generic_desktop);
for (auto i = 0u; i < desc.numAxes; i++) {
static constexpr uint8_t x_axis = 0x30;
filler.push(ID::usage).push<uint8_t>(x_axis + i);
}
filler.push(ID::logical_min).push<uint8_t>(0);
filler.push(ID::logical_max).push<uint16_t>(1023);
pushData(10, desc.numAxes);
}
// Push hat
if (desc.hasHat) {
filler.push(ID::usage).push(ID::hat_switch);
filler.push(ID::logical_min).push<uint8_t>(1);
filler.push(ID::logical_max).push<uint16_t>(8);
pushData(4, 1);
}
// Push buttons
if (desc.numButtons > 0) {
filler.push(ID::usage_page).push(ID::button);
filler.push(ID::usage_min).push<uint8_t>(1);
filler.push(ID::usage_max).push<uint8_t>(desc.numButtons);
filler.push(ID::logical_min).push<uint8_t>(0);
filler.push(ID::logical_max).push<uint16_t>(1);
pushData(1, desc.numButtons);
}
filler.push(ID::end_collection);
return buffer;
}
static BufferType createPacket(const Joystick &joystick) {
const auto &state = joystick.getState();
const auto &description = joystick.getDescription();
BufferType buffer;
auto filler = BufferFiller(buffer);
for (auto i = 0u; i < description.numAxes; i++) {
filler.push(state.axes[i], 10);
}
filler.align();
if (description.hasHat) {
filler.push(state.hat, 4);
filler.align();
}
if (description.numButtons) {
filler.push(state.buttons, description.numButtons);
filler.align();
}
return buffer;
}
Joystick *m_joystick{};
BufferType m_hidDescription{};
HIDSubDescriptor *m_subDescriptor{};
HidDevice m_hidDevice;
};