// This file is part of Necroware's GamePort adapter firmware. // Copyright (C) 2021 Necroware // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #pragma once #include "Joystick.h" #include "AnalogJoystick.h" template class GenericJoystick : public Joystick { public: static_assert(Axes > 0 && Axes <= 4); bool init() override { return true; } bool update() override { for (auto i = 0u; i < Axes; i++) { m_state.axes[i] = m_joystick.getAxis(i); } m_state.buttons = m_joystick.getButtons(); return true; } const State& getState() const override { return m_state; } const Description& getDescription() const override { static const Description description { "Generic Joystick", Axes, Buttons, 0 }; return description; } private: AnalogJoystick m_joystick; State m_state; };